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BranchCommit messageAuthorAge
dist-extrasremove remnant from the pastSebastian Mach / phresnel19 months
gfxunitprimal screamSebastian Mach / phresnel23 months
masterimplement patch transitionsSebastian Mach / phresnel7 weeks
quatsch2fix: Flatten did not flatten ChunkExpr::statementSebastian Mach / phresnel2 years
stockinitial check-in of SimplexGui, coming from mainlineSebastian Mach / phresnel13 months
v0.3devadd KNOWN-BUGS.txt and update date-extras.tar.bz2Sebastian Mach / phresnel19 months
 
TagDownloadAuthorAge
BeforeAutotoolsRemovalBeforeAutotoolsRemoval.tar.gz  Sebastian Mach / phresnel8 months
UseAutotoolsUseAutotools.tar.gz  Sebastian Mach / phresnel15 months
post-0.4-big-restructuringpost-0.4-big-restructuring.tar.gz  Sebastian Mach / phresnel16 months
pre-0.4-big-restructuringpre-0.4-big-restructuring.tar.gz  Sebastian Mach / phresnel16 months
v0.3picogen-0.3.tar.gz  Sebastian Mach / phresnel19 months
psssunsky_before_tweakingpsssunsky_before_tweaking.tar.gz  Sebastian Mach / phresnel23 months
 
AgeCommit messageAuthorFilesLines
2011-12-22implement patch transitionsHEADmasterSebastian Mach / phresnel3-23/+31
2011-12-19modularize terrain texture creationSebastian Mach / phresnel5-17/+61
2011-12-19oops, accidentally removed heigt-maximization in last commitSebastian Mach / phresnel1-1/+2
2011-12-19parallelize quadtree building (naively)Sebastian Mach / phresnel1-3/+2
2011-12-19add quatsch_function_2d()-factory function to optimize build timesSebastian Mach / phresnel2-8/+18
2011-12-17use a macro instead of lambda within Quadtree::determineSebastian Mach / phresnel1-11/+14
2011-12-17parallelize renderingSebastian Mach / phresnel1-0/+1
2011-12-17use cracker's fast quadtree traversal in crystal (performance roughly doubled)Sebastian Mach / phresnel4-14/+195
2011-12-16fix the minimization term in patchSebastian Mach / phresnel3-3/+10
2011-12-16use a line-traversal algorithm in patch intersectionSebastian Mach / phresnel6-18/+121
[...]
 
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